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Pyramid Head character - Silent hill 2

Legacy work that I've done back in 2012 of a Pyramid Head character from Silent hill 2 game. I did:
- Sculpted and poly-painted the model of the character Pyramid Head, Great Knife, Platform in Zbrush
- Did retopology in Topogun
- UV'ed the models in 3ds Max
- Baked textures in Topogun
- Rigged the model in 3ds max\C.A.T
- Created viewpoints
- Created poses for viewpoints
- Lighting, materials and rendering in 3ds max\V-ray
- Post in Photoshop