Legacy work I've done in 2015 of a detailed models of Oil Rigs (Snorre A, Snorre B) based on references. More specifically :
- gathering references
- Modeling in 3ds max (low\mid poly), small complex details like the piping was modeled and than kitbashed and mixed.
- Created V-Ray materials with tile textures
- generic stylized lighting setup with VrayToon enabled (Atmospheric effect)
- Light-weight post in Adobe Photoshop.