Legacy work done by me in 2021 of a various product renders and product studio animations in Unreal Engine. Part of VEOS artistic initiative that I spearheaded.
Specifically I did:
- the scene\levels setup
- material creation (includes logic to suppress\remove tiling in extreme closeups\wide shots)
- lighting (Raytracing - RTRT)
- camera, post animation
- rendering in Sequencer
- editing in Adobe Premiere
Primal Kettlebell created by Marichka Shkremetko
Statues model created by Oksana Maksymovych
Pacifico Table created by Anna Sybal and Roksolana Napirko
Designer Hippo chair by Ern Olivera